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#289 – Thunder And Lightning, Very Very Frightening

June 20th, 2009 | by Lothar

I really hate that phrase.

Lothar

Panthera

June 17th, 2009 | by Lothar

Hey, you guys remember RedFox? That guy I set on fire? Well he and some other members of our forum have started their own webcomic, PANTHERA. So please go give it a visit at www.pantheracomic.com. Enjoy.

Lothar

Site Tweaks and Bonus Doodle!

June 14th, 2009 | by Virus

Added some new navigation above and below the comic. An easily-accessible forum link at last. I added RSS links, but also changed the feed they point to so you might want to update your feed reader. The previous feed incorporated an entry generated by Comic Genesis when the comic updated, but it was unreliable as to when it was generated, and I couldn’t control the content of it easily. Plus it was redundant since we’ve been announcing updates in the blog.

I doodled this when I needed some warmup when inking the comic. I should do quick things like this more often. I need the practice.

Lothar Virus TF2

Virus

#288 – Binary Battlecry

June 13th, 2009 | by Lothar

With extra special hidden message.

I got Prototype on Xbox 360 this week. I’ve got a fair ways in now and it’s not as much fun as I had hoped, but still decent. As I said before it is Radical’s previous game, Hulk: Ultimate Destruction, but less fun. The combat is quite similar, but scaled down somewhat and I think this makes it less fun. In Hulk, you could leap huge distances and start chucking tanks around instantly, and then the combat built on this and got more and more creative, up to the point where you could launch yourself at a harrier, grab on to it’s cockpit, kick it at another harrier, then land on a robot and do multiple body slams on to it before chucking it at an even bigger robot to take out a missile pod so you can land on that robot and start head-butting it into submission. This doesn’t seem to have that same destructive creativity. Oh sure you’ve got these freaky powers but you can’t have as much fun with them so you essentially just slice/whip/punch things until they explode. True you can nick tanks and helicopters in this which makes up for it somewhat, as well as the stealth. Admittedly I haven’t got tired of quietly sneaking in to enemy bases to acquire powers and skills, before revealing myself and going ape-shit on the troops. I also like thw ay it tells you how much damage you inflict on a certain area in casualty and monetary terms. Most I’ve done so far is $3 billion.

One thing this also seems to do better than Hulk is create absolute clusterfucks of enemies. If you played Hulk, you’ll remember towards the last few missions you had a few missions (essentially the ones before the final boss) where the military throws absolutely everything at you. Now imagine that in Prototype, but 2 hours in. There have been a few missions where I’ve had to retreat a few times and then make my way back to the staging area simply because I was too busy being blown about the screen I didn’t have time to attack.

Still, pretty decent but I don’t think I’ll be hanging on to this like I did with Hulk. In fact once I’ve finished this I think I’ll go back and play through Hulk again rather than start this with the “New Game Plus” thing.

But you know what this game reminds me of? Spider-Man Web of Shadows. Set in New York, there’s an infection turning people into infected Mutants… even the symbiote had similar powers to Alex in this. I bet you this in development beforehand as but Treyarch managed to get theirs rushed through first. Probably why this feels that familiar.

Lothar

#287 – Well, I Guess That Might Count

June 6th, 2009 | by Virus

Comic’s up, and now for Team Fortress.

Virus

#286 – And Her Tying You Up Wasn’t Part Of It, Either

May 30th, 2009 | by Virus

Shading TBA

Edit: Dun.

Virus

I believe a retraction is in order

May 25th, 2009 | by Eastwood

Turns out Team Fortress 2-based hilarity did ensue yesterday, perhaps later that anticipated.

A lot of it is a bit of a blur, as Team Fortress 2 tends to be given the fast-pace of the game itself. However, notable moments (From my perspective) include Scout-rushing on Well, and having pretty much ran straight for the opposition’s control point, only to get jumpy when there’s no-one around whatsoever. Turns out, no-one was. Which is why we secured a tidy win inside a minute.
The rest of the game is a blur of smashing in skulls with bats, or setting things on fire.

So, thanks to all involved.

Eastwood

#285 – ‘Ello ‘Astings!

May 23rd, 2009 | by Eastwood

This particular strip may or may not amuse you, depending on whether or not you watch the ITV adaptations of Poirot, usually repeated on ITV3.

May I be so bold as to suggest that you head on over to the mewling mass of sociopathic man-children forum, as we’re trying to get back into the swing of things regarding community multiplayer games, notably GTA IV (Via XBox Live) or Team Fortress 2 (Via Steam). Trouble is that only a few people show up, and a stab at getting everyone together for some Team Fortress 2 fell through when a grand total of five people signed up.

Eastwood

Muscle March

May 16th, 2009 | by Lothar


http://www.joystiq.com/2009/05/15/behold-and-believe-namcos-muscle-march-in-motion/

Jesus Fucking Christ….I NEED THIS GAME!

Lothar

#284 – Wasted Opportunities For Bestial Expression

May 16th, 2009 | by Lothar

Although I have to question something about this after writing this. In the tattoo in question would Lothar be the man or the animal? Think about that while I examine how much our traffic goes up by mentioning the word “bestiality” and possibly kill myself afterwards.

Lothar
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